![]() However, the game is presented as more of a comedy, something of a spoof on simulator titles, and hints of that intent are seen in other elements of the game. ![]() The difficulty of the controls and host of bugs render the game almost unplayable unless your goal is to fail each and every time. Looking at it as a serious game, Surgeon Simulator fails on all levels. If you ever wanted to imagine what a game would look like without anyone in the QA department checking it, this would be it. Try exposing the brain stem, and you might see the whole thing go through the side of the head and jiggle uncontrollably. You might even poke your arm on the blood thickener and see the world in psychedelic colors. Picking up a scalpel will most likely see you knocking over an empty soda bottle, a plastic fork, and a rotary hand saw before you grab it with the blade that's barely sticking out of your fingers. Trying to break open a ribcage, for example, can be done by rotating your wrist to make the tool hit the bones or repeatedly raising and lowering your arm so the tool and bones can make contact. Getting to the operating table, you can see how the game mechanics have made difficult acts even harder. Finally, the physics are out of control, since anything can be tossed around without a sense of weight, and objects can easily get knocked over. Trying to pick up something as delicate as a scalpel is a challenge, and there will be times where you'll poke at something like the intestines and wondering if the stabbing will eventually lead to an actual cut. Third, the collision for the game is pretty bad. Not only can you control the height of the arm, but you can also control the actions of the wrist and fingers. Second, the control of the arm is pretty precise. Everything that needs to be done, from picking up objects to manipulating any tool, must be done with only one hand. ![]() First, your surgeon only has one functional arm. When you start out, you're presented with an office full of items, and this is where you realize what you're up against. The only thing missing is the Team Fortress 2-related mission with the Heavy, but otherwise, this is a pretty complete version of the game. Pass this, and you'll get to perform the surgeries in outer space before taking on one last surgery that's different from the rest. To compensate for this, you'll get access to a defibrillator that gives you a chance to revive your patient if the blood count drops to zero. The difference is that you'll sometimes lose access to tools that aren't in your hand, since trays disappear for a while. Survive that, and you'll get to perform the same surgeries on a gurney that's moving through hospital hallways. Once that occurs, the game becomes timed since blood loss occurs, forcing you to get each procedure done before the patient dies of blood loss.Īfter conquering all of those scenarios in the operating room, you'll go through them again - in the back of a moving ambulance. In all of those surgeries, you're free to plan out what to do until you make the first incision. You also get the eye transplant and tooth transplant scenarios that were exclusive to the iOS version. You start off with a heart transplant before moving on to a double kidney transplant and then a brain transplant. Surgeon Simulator only features one mode where you progress through the surgeries one at a time. It's a throwaway aspect to the game, but that doesn't hurt it. Despite some things that try to flesh out the tale, such as random phone calls to your office, there's nothing to drive the story to any real conclusion. Truth be told, the story is only here as window dressing. Using the tools at hand, you have to successfully perform all of these surgeries in any way you can. Working at a hospital in the UK, your job is to perform surgery on a patient only known as Bob, who has one malady after another. You play the role of Nigel Burke, a surgeon who's able to get the job done despite some unusual circumstances. After a trip to the iOS, the game comes to the PS4 in the form of Surgeon Simulator 2014: Anniversary Edition. It was released to the public on Steam and to much acclaim. Despite this, it was fun, and developer Bossa Studios continued working on it for another 48 hours. Built in roughly 48 hours, it was a mess with tons of bugs and a very bad control scheme. Surgeon Simulator 2013 started out as a simple Game Jam game.
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